extends "../zhuijizhe-2/zhuijizhe-2.gd"
func _extInit():
	._extInit()
	chaName = "「塞壬」追迹者II型"
	lv = 3             #等级的设置
	addSkill("击杀敌人时，伤害提升30%", "寻迹")

var p1 = 1
func _onAtkChara(atkInfo):
	._onAtkChara(atkInfo)
	if atkInfo.atkType == sys.AtkType.GUN and atkInfo.hurtVal > 0:
		atkInfo.hurtVal *= p1

func _onKillChara(atkInfo):
	._onKillChara(atkInfo)
	if not atkInfo.hitCha.isSumm:
		p1 += 0.3

func _onBattleEnd():
	._onBattleEnd()
	p1 = 1